Live multiplayer systems built to survive real concurrency.
Live event frameworks, server-authoritative gameplay, mid-join recovery, and incident response on Roblox games at 30k+ CCU and 500M+ visits.
How I plug in.
Live Events
Reusable event frameworks, deterministic timelines, cross-server sync, and reward systems that hold up at peak CCU.
Technical Partnership
Senior ownership across architecture, delivery, and incident response — not just isolated tickets.
Performance & Rescue
Diagnose hot paths, harden server authority, ship targeted account recovery when an exploit hits production.
Numbers from real roblox work.
Roblox case studies.
Deep-dive write-ups with architecture, trade-offs, and impact.
Every roblox project on file.
Pulled live from the project database — videos, metrics, and detail pages.
Words from the people I ship for.
“Highly recommend @dudeimj, I've worked with him on every weekly update for the last 4 months and he's extremely reliable and communicative. Exceptional work and very professional person that's continued improving his work quality week after week.”
Ready when you are
Ready to build something exceptional?
Whether it's a Roblox live event, a software rescue, or a new web product — let's scope what success looks like and what it'll take to ship.











