I build systems people actually use.
I discovered Roblox at age 9, where it became both a creative outlet and a way to connect with people during childhood asthma and health challenges.
That curiosity led me to start developing games myself, eventually working on a front-page Roblox game at age 16.
By 18 I was working professionally in software engineering. Today, I engineer systems for large multiplayer games and SaaS platforms used by thousands of users and hundreds of organizations.

Roblox kid to professional engineer.
Discovered Roblox
Roblox became a creative outlet and social lifeline during childhood asthma and health challenges. The platform was where I first learned to build.
Front-page Roblox game
What started as curiosity turned into shipping real systems for real players — including engineering work on a front-page Roblox game.
Professional software engineer
Crossed into professional software engineering. Production systems, performance rescue, security, and architecture became day-job problems.
Three pillars, one engineer
Roblox engineering at 30k+ CCU, software systems serving 10k+ users, and modern web development — kept deliberately equally weighted.